The game itself is fun but I had to stop because having to click the mouse after every level ruined the flow completely for me.
What's the point of getting a score (which I now have with 1,214,231 points) if it doesn't show your name?
Very fun waste of time, but that's a pretty big bummer.
Minus a few bugs, it's perfect.
There's not much to say negatively about this game. It has a very nice and simple design, it's addictive, challenging, and has some decent music. If this were to be released as say an iPhone app, or perhaps and Xbox Live Indie title, I wouldn't mind putting a few dollars for it.
One annoying glitch was that if you were to jump diagonally and enter a car, you still get the points, but the game thinks you're still in your original car. It can be confusing if you're trying to rack up a combo. Also I think maybe the car that the player is controlling should glow or something just so it's more clear as to which car you are using.
Other than that though, it's amazing.
Great, but a few things set it back.
The game was fun to play, but there were certain things about it that bugged me. The faces on the shapes were perfect, but the rest of the graphics were very plain. I think even just using a thicker line for the characters would have made it better. The music was decent, but I'm not sure it suits this type of game. Often times I'll find myself continuing to play some random game even after I get bored with it because the music is catchy, that's not the case with this one. The music didn't even appear to loop at all. And really, a farting sound when you fail a level? That was just stupid. I also think you should integrate the Sound FX options and that stuff into the actual game menu. Having to go to the right click menu for that feels a bit... odd. I guess I'm just not used to it.
All that being said, you've made another fantastic game. Nice job :D
I Loved the way everything looked and sounded, very old school. It also happened to be fun to play :P
Also, does the fact that the game shows a recording of what you did before you died (and apparently not be able to retry until you reopen the game) have anything to do with the game's title? Clever stuff.
I'm trying to wonder how/why I never checked this out. This is exactly the type of game that I love playing. It's simple, addictive, relaxing, and it's not a complete cake-walk. Very nice job.
Amazing game, but...
The implementation of the music was terrible. The song choice was great, but you didn't loop it, it would just stop. You don't give the option to mute sound effects or the music either, so if I just want to listen to my own music, I have to wait for the song you put in to stop. The game itself is just awesome though, nice job. The whole music thing really bothers me though.
Not a bad tutorial.
Everything is explained pretty well, although the text was sort of small, and the backround was ugly. As for frame by frame bit, the ball was definately not a good example, you can create a much better and smoother looking drop if you tweened the ball, which is pretty much the opposite of what you said. You didn't mention the "ease" option, in the properties tab, when you were talking about tweening. If the ease is at "100 in" it will slowly start the tween then pick up the pace, if it's set to "-100 out", it will start like a normal tween then slow down near the end. Using the ease option, you can make your tweens look much more realistic. You should of instead used walking a frame by frame example.
Anyways, hope that helped
Soz, but no it didn't. I stick to what I chose.
In my opinion, this is an extremely original flash, and with a little improvement, this could be an amazing game. The programming was unfortunately a little glitchy. For example: while you were using Simba when he's on the branch and you have to dodge the creatures, whenever you moved left or right, the HUD would move as well, also, you should've made it looks like the bulls were running faster, it looked like they were walking. Another thing I noticed is that when you were running from the creatures as Simba, and you got the speed bonus, they were suddenly teleported at the back, you should of made it so that when you get the speed, instead of going directly to the back, you should've showed them slowly going back giving the impression that you were gaining speed.
Anyways, this is simply a great flash. I think for your next flash you should use this same idea, but with another movie that you enjoyed. Nice job.
This is simply a great game, it's like a Wario Ware game that I don't have to pay for. One thing I have to say is that I noticed that some games actually copied from one of the WW games, one was blowing out birthday candles, the other using the iron to take out the wrinkles in a shirt, couldn't you have come up with your own ideas? Doesn't matter though since those were the only two a noticed during the time I played. This is a great game, and it's going on my favorites.
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